Hey guys! I’ve decided that I’d like to do a little challenge for myself. And that is, the “ShiftOS In One Week Challenge.” Basically, I have to implement an entire working build of ShiftOS, the game I previously worked on a few years back, in a single week. I’ll do it as a video.
And, for your info, I’m going to be using:
- Unreal Engine 4
- Absolutely no Peacenet code
- Peacenet’s project management software to track time spent.
Note: By one week, I mean continuous coding. So, breaks aren’t counted.
So, stay tuned for that. I’ll try to get these things implemented:
- some way to earn codepoints (not Pong.)
- save system
- window management
- desktop UI